// requestIdleCallback polyfill(function() { if ('requestIdleCallback' in window) { return; // Native support } var requestIdleCallback = function(callback, options) { var start = Date.now(); var timeout = (options && options.timeout) || 1; return setTimeout(function() { callback({ didTimeout: false, timeRemaining: function() { // Estimate 50ms frame budget return Math.max(0, 50 - (Date.now() - start)); } }); }, 1); }; var cancelIdleCallback = function(id) { clearTimeout(id); }; window.requestIdleCallback = requestIdleCallback; window.cancelIdleCallback = cancelIdleCallback;})();// Usage examplefunction processLargeDataset(items) { var index = 0; function processChunk(deadline) { // Process items while time remains while (index < items.length && (deadline.timeRemaining() > 0 || deadline.didTimeout)) { processItem(items[index]); index++; // Process at least one item per callback if (deadline.didTimeout) break; } // Schedule next chunk if more items remain if (index < items.length) { requestIdleCallback(processChunk, { timeout: 1000 }); } else { console.log('Processing complete'); } } function processItem(item) { // Simulate work console.log('Processing:', item); } // Start processing requestIdleCallback(processChunk, { timeout: 1000 });}// Process 1000 items during idle timeprocessLargeDataset(Array.from({ length: 1000 }, (_, i) => i));
Example: Enhanced polyfill with frame budget tracking
// Enhanced requestIdleCallback with better timingvar IdleCallbackPolyfill = (function() { var channel = null; var frameDeadline = 0; var pendingTimeout = null; var idleCallbackId = 0; var idleCallbacks = new Map(); // Use MessageChannel for better timing if (typeof MessageChannel !== 'undefined') { channel = new MessageChannel(); channel.port1.onmessage = function() { var currentTime = performance.now(); var didTimeout = false; // Process all pending callbacks idleCallbacks.forEach(function(callback, id) { var timeRemaining = Math.max(0, frameDeadline - currentTime); if (timeRemaining > 0 || didTimeout) { callback({ didTimeout: didTimeout, timeRemaining: function() { return Math.max(0, frameDeadline - performance.now()); } }); idleCallbacks.delete(id); } }); }; } function scheduleIdleCallback() { // Aim for 50ms per frame (60fps = 16.67ms, idle = 50ms) frameDeadline = performance.now() + 50; if (channel) { channel.port2.postMessage(null); } else { setTimeout(function() { processIdleCallbacks(false); }, 0); } } function processIdleCallbacks(didTimeout) { var currentTime = performance.now(); idleCallbacks.forEach(function(callback, id) { callback({ didTimeout: didTimeout, timeRemaining: function() { return Math.max(0, frameDeadline - performance.now()); } }); idleCallbacks.delete(id); }); } function requestIdleCallback(callback, options) { var timeout = (options && options.timeout) || Infinity; var id = ++idleCallbackId; idleCallbacks.set(id, callback); // Schedule callback scheduleIdleCallback(); // Handle timeout if (timeout < Infinity) { setTimeout(function() { if (idleCallbacks.has(id)) { var cb = idleCallbacks.get(id); idleCallbacks.delete(id); cb({ didTimeout: true, timeRemaining: function() { return 0; } }); } }, timeout); } return id; } function cancelIdleCallback(id) { idleCallbacks.delete(id); } return { requestIdleCallback: requestIdleCallback, cancelIdleCallback: cancelIdleCallback };})();// Apply polyfill if neededif (!('requestIdleCallback' in window)) { window.requestIdleCallback = IdleCallbackPolyfill.requestIdleCallback; window.cancelIdleCallback = IdleCallbackPolyfill.cancelIdleCallback;}
Note: requestIdleCallback is useful for non-critical tasks like
analytics, preloading, and background processing. Polyfills approximate idle time but don't match native
precision.
2. Web Animations API Polyfills
Feature
API
Browser Support
Polyfill
element.animate()
element.animate(keyframes, options)
Modern browsers
web-animations-js
Animation object
animation.play(), pause(), cancel()
Control playback
Polyfill provides full API
Keyframes
Array or object syntax
Define animation states
CSS @keyframes fallback
Timing options
duration, easing, delay, iterations
Animation configuration
requestAnimationFrame
playbackRate
animation.playbackRate = 2
Speed control
Adjust timing in polyfill
finished Promise
animation.finished.then()
Completion callback
Custom Promise implementation
Example: Basic Web Animations API polyfill
// Simple Web Animations API polyfill (basic features)(function() { if ('animate' in Element.prototype) { return; // Native support } var Animation = function(element, keyframes, options) { this.element = element; this.keyframes = this._normalizeKeyframes(keyframes); this.options = this._normalizeOptions(options); this.startTime = null; this.currentTime = 0; this.playState = 'idle'; this.playbackRate = 1; this._rafId = null; this._finishedPromise = null; }; Animation.prototype._normalizeKeyframes = function(keyframes) { // Convert object format to array format if (!Array.isArray(keyframes)) { var keys = Object.keys(keyframes); return keys.map(function(key) { var frame = {}; frame[key] = keyframes[key]; return frame; }); } return keyframes; }; Animation.prototype._normalizeOptions = function(options) { if (typeof options === 'number') { return { duration: options }; } return { duration: options.duration || 0, delay: options.delay || 0, easing: options.easing || 'linear', iterations: options.iterations || 1, fill: options.fill || 'auto' }; }; Animation.prototype.play = function() { if (this.playState === 'running') return; this.playState = 'running'; this.startTime = performance.now() - this.currentTime; this._animate(); return this; }; Animation.prototype.pause = function() { if (this.playState !== 'running') return; this.playState = 'paused'; this.currentTime = performance.now() - this.startTime; if (this._rafId) { cancelAnimationFrame(this._rafId); this._rafId = null; } }; Animation.prototype.cancel = function() { this.playState = 'idle'; this.currentTime = 0; this.startTime = null; if (this._rafId) { cancelAnimationFrame(this._rafId); this._rafId = null; } // Reset to first frame this._applyFrame(0); }; Animation.prototype.finish = function() { this.currentTime = this.options.duration * this.options.iterations; this._applyFrame(1); this.playState = 'finished'; if (this._finishedResolve) { this._finishedResolve(this); } }; Animation.prototype._animate = function() { var self = this; this._rafId = requestAnimationFrame(function() { if (self.playState !== 'running') return; var elapsed = (performance.now() - self.startTime) * self.playbackRate; var duration = self.options.duration; var iterations = self.options.iterations; var totalDuration = duration * iterations; if (elapsed >= totalDuration) { self.finish(); return; } // Calculate progress (0 to 1) var progress = (elapsed % duration) / duration; progress = self._applyEasing(progress, self.options.easing); self._applyFrame(progress); self.currentTime = elapsed; self._animate(); }); }; Animation.prototype._applyFrame = function(progress) { var keyframes = this.keyframes; if (keyframes.length === 0) return; // Simple two-keyframe interpolation var startFrame = keyframes[0]; var endFrame = keyframes[keyframes.length - 1]; for (var prop in endFrame) { if (endFrame.hasOwnProperty(prop)) { var startValue = this._parseValue(startFrame[prop] || '0'); var endValue = this._parseValue(endFrame[prop]); var currentValue = startValue + (endValue - startValue) * progress; if (prop === 'opacity' || prop === 'scale') { this.element.style[prop] = currentValue; } else { this.element.style[prop] = currentValue + 'px'; } } } }; Animation.prototype._parseValue = function(value) { if (typeof value === 'number') return value; return parseFloat(value) || 0; }; Animation.prototype._applyEasing = function(progress, easing) { // Simple easing functions switch(easing) { case 'ease-in': return progress * progress; case 'ease-out': return progress * (2 - progress); case 'ease-in-out': return progress < 0.5 ? 2 * progress * progress : -1 + (4 - 2 * progress) * progress; case 'linear': default: return progress; } }; Object.defineProperty(Animation.prototype, 'finished', { get: function() { if (!this._finishedPromise) { var self = this; this._finishedPromise = new Promise(function(resolve) { self._finishedResolve = resolve; }); } return this._finishedPromise; } }); // Polyfill Element.prototype.animate Element.prototype.animate = function(keyframes, options) { var animation = new Animation(this, keyframes, options); animation.play(); return animation; };})();// Usage examplevar element = document.getElementById('box');var animation = element.animate([ { transform: 'translateX(0px)', opacity: 1 }, { transform: 'translateX(300px)', opacity: 0.5 }], { duration: 1000, easing: 'ease-in-out', iterations: Infinity, direction: 'alternate'});// Control animationanimation.pause();animation.play();animation.cancel();// Wait for completionanimation.finished.then(function() { console.log('Animation finished');});
Warning: Full Web Animations API polyfill is complex. Use the
official web-animations-js polyfill for production. This example shows basic concepts only.
3. PerformanceObserver and Performance Timeline
API
Method
Browser Support
Use Case
PerformanceObserver
new PerformanceObserver(callback)
Modern browsers
Monitor performance entries
observe()
observer.observe({ entryTypes: ['measure'] })
Start observing
Specify entry types to watch
Entry Types
navigation, resource, mark, measure, paint
Different metrics
Track specific events
performance.mark()
performance.mark('start')
Create timestamp
Mark points in time
performance.measure()
performance.measure('task', 'start', 'end')
Calculate duration
Time between marks
getEntries()
performance.getEntries()
Get all entries
Retrieve performance data
Example: PerformanceObserver polyfill
// PerformanceObserver polyfill (basic implementation)(function() { if ('PerformanceObserver' in window) { return; // Native support } var PerformanceObserver = function(callback) { this.callback = callback; this.entryTypes = []; this.buffered = false; this._entries = []; }; PerformanceObserver.prototype.observe = function(options) { this.entryTypes = options.entryTypes || []; this.buffered = options.buffered || false; // Get existing entries if buffered if (this.buffered) { var existingEntries = this._getExistingEntries(); if (existingEntries.length > 0) { this._notify(existingEntries); } } // Start monitoring this._startMonitoring(); }; PerformanceObserver.prototype.disconnect = function() { this.entryTypes = []; }; PerformanceObserver.prototype._getExistingEntries = function() { var entries = []; this.entryTypes.forEach(function(type) { var typeEntries = performance.getEntriesByType(type); entries = entries.concat(typeEntries); }); return entries; }; PerformanceObserver.prototype._startMonitoring = function() { var self = this; // Poll for new entries this._pollInterval = setInterval(function() { var newEntries = self._getNewEntries(); if (newEntries.length > 0) { self._notify(newEntries); } }, 100); }; PerformanceObserver.prototype._getNewEntries = function() { var allEntries = this._getExistingEntries(); var newEntries = []; allEntries.forEach(function(entry) { if (this._entries.indexOf(entry) === -1) { newEntries.push(entry); this._entries.push(entry); } }.bind(this)); return newEntries; }; PerformanceObserver.prototype._notify = function(entries) { var list = { getEntries: function() { return entries; }, getEntriesByType: function(type) { return entries.filter(function(e) { return e.entryType === type; }); }, getEntriesByName: function(name, type) { return entries.filter(function(e) { return e.name === name && (!type || e.entryType === type); }); } }; this.callback(list, this); }; // Polyfill mark and measure if needed if (!performance.mark) { var marks = {}; performance.mark = function(name) { marks[name] = performance.now(); }; performance.measure = function(name, startMark, endMark) { var startTime = marks[startMark] || 0; var endTime = marks[endMark] || performance.now(); var duration = endTime - startTime; // Store measure entry var entry = { name: name, entryType: 'measure', startTime: startTime, duration: duration }; if (!performance._measures) { performance._measures = []; } performance._measures.push(entry); return entry; }; performance.getEntriesByType = function(type) { if (type === 'measure') { return performance._measures || []; } return []; }; } window.PerformanceObserver = PerformanceObserver;})();// Usage examplevar observer = new PerformanceObserver(function(list) { list.getEntries().forEach(function(entry) { console.log('Performance entry:', entry.name, entry.duration + 'ms'); });});observer.observe({ entryTypes: ['measure', 'mark'] });// Measure performanceperformance.mark('task-start');// Do some worksetTimeout(function() { performance.mark('task-end'); performance.measure('task-duration', 'task-start', 'task-end');}, 1000);
Note: PerformanceObserver is useful for real user monitoring
(RUM). Track metrics like First Contentful Paint (FCP), Largest Contentful Paint (LCP), and custom
timings.